The scariest moments in video games


The scariest moments in video games are subjective. It’s not the perfect starting point for a definitive terror list, but it’s true. Someone’s Baker Mansion might be your idea of ​​a walk in the park, while another person’s Grounded experience might be akin to putting their head in a box of real arachnids. But some moments stand out more than others. They are the ones we think of when we turn off the lights. Those who whistle in the dark recesses of our brain.

We load horror video games with the full knowledge that the experience won’t be pleasurable, so some of the scariest moments actually lurk where we don’t expect them to be. Yes, I’m looking at you Man-Bat. Then there are the sequences that are etched into our consciousness as the first time we really felt the very unique sensation of fear of video games. Let’s use Halloween as an excuse to go through some of the best of them. Or should it be the worst? No please. After you. I insist..

* Spoilers for upcoming named games *

1. Beneviento House – Resident Evil Village

Although Capcom has stated very publicly that Resident Evil: Village was going to be less scary than RE 7 after the comments people kept saying, 2021 Biohazardous offer contains some truly terrifying footage. Survive Lady Dimitrescu’s great lair and your next location will be the home of doll designer Donna Benevient.

Those scared of Chucky and co won’t enjoy the frenzied boss fight that concludes the section, but the sequence leading up to it in the Doll Workshop is pure nightmare fuel. Wandering the quiet and frightened hallways without any means of protection as a radio crackles and shapes briefly twinkle through the frosted windows would be more than enough. But the real dread comes once you ‘solve’ the dummy on the table and finally try to escape. The giant baby-like monstrosity that bursts out of the darkness screaming down the hallway is the kind of horror that might actually push your sanity beyond its limits.

2. Pyramid head – Silent Hill 2

Speaking of sanity, this is a perfect follow-up with the monsters of silent Hill and one in particular that has a very special, albeit largely triangular, space in our hearts. Presentation of Pyramid Head in Silent Hill 2 is now almost the stuff of twisted legends. The building’s fixed camera angles and tortured faceless yelping are already terrifying from a claustrophobic point of view and that’s before you see him standing on the other side of a locked door. But that’s while you and James explore further and find Pyramid Head abusing two dummy-like characters in the middle of a tangle of limbs, where things get even scarier.

Much has been said about this disturbing streak. Pyramid Head creator Masahiro Ito even took to Twitter last year to say the abuse looked sexual but actually wasn’t and was also the reason he couldn’t. having a girlfriend at the time. A subject for another feature film maybe … Either way, it’s a frenzied, scorching streak as James curls up in a closet, peering through the slats at the unfolding horror. Even after it’s over, now that we know what’s out there, we’d rather stay here, thank you.

3. Batman – Batman Arkham Knight

Here you are grappling with Gotham as the world’s greatest sleuth. Mmm, what a satisfying mechanical sound and what a feeling of power as you cross the sky. Nothing bothers you and your steel and grizzled jaw. You basically eat scary clowns for breakfast.

Yet all of that is suddenly shattered when you grab hold of a building, only for a hideous creature to stand on top of you, howling and sliding in anger. That near-fourth wall scare was enough to send most of us flying through the air and throwing our controllers in a shower of curses. The streak repeats as you hunt down Man-Bat, but nothing ever looks like that first level of fear-of-the-jump horror movie. Well done, Rocksteady.

4. Eye needle – Dead space 2

We hit the full gamut of annoyances in this list and Dead space 2The interaction of with a needle resolutely fits into a territory of unbearable body horror at the inn. Knowing full well that you’d rather take on an entire planet of necromorphs instead, Dead space 2 requires you to climb inside the NoonTech diagnostic machine. This gadget then Ludovico Techniques Isaac’s peepers open before literally asking you to stick a needle in your eye. Here you point a laser pointer at Isaac’s panicking eyeball as a needle goes down, while trying to keep his heart rate low so you don’t panic him further. This is the perfect example of a video game forcing us not only to watch but to participate long after a movie would have let us out and hide until the next scene. Watch the video above if you want to see what happens when things go wrong …

5. Arrival at Mont Massive – Survive to

There are plenty of moments in Survive to It’s worth screaming or even crying when it comes to the spookiest moments in video games, but the intro sequence is perfect in many ways. Your arrival at Mount Massive Asylum is horribly and beautifully paced. You can almost feel the horror to come when you drive in the dark and park in front of the gates. Learning to use your night vision with such limited batteries is an effortless exercise in building dread. Nothing inside the huge asylum filling the horizon can be worse than what you already imagine. This means that once you step into a window that was very clearly used as an exit and the lights go out, the terror has only really begun to begin but you are already a wreck. Which is really the way Red Barrels wants it.

6. Lisa – TP

Much has been written about the terror of TPIt’s crying baby pink creature in the sink and that says a lot about the doomed playable teaser of Silent Hills that there are other equally gruesome moments to uncover. One in particular stands out for its powerful simplicity and, of course, it is the petrifying Lisa.

On one of your many loops around PT’s L-shaped cursed hallway, you will walk along the first stretch and when you turn, she will be standing, swaying slightly in the middle of the hallway. If you want to see it in action, this is the 3rd of the scripted moments in the YouTube video above. She is standing, frozen, her legs spread, while the sound of the baby drifts through the slight gap in the bathroom door. That’s enough of a powerful horror combo to make you turn off the PS4 on the wall and step out into the sun. But, of course, you didn’t, did you?

7. Dogs – resident Evil

It is an existential question. Did you even write a list of the scariest moments in video games if you didn’t include the attack on dogs in the original? resident Evil? This particular fear is firmly in the territory of the fear of jumping, but it is so perfectly executed that you can’t even get angry from a distance.

Given that resident Evil coined the term survival horror in 1996 We Played Blind. We had no idea what Capcom was ready to do to scare us off as we walked into rooms with tank controls that let us in control, but constantly felt like we were on the edge of a cliff. , at a single camera angle of our fall. This meant that the first time the dogs barged in through the windows was if they stepped into the real world. It certainly shouldn’t be possible …

8. The Xenomorph – Alien isolation

It’s not really a moment but let’s take a minute to appreciate the existence of the xenomorph in Creative Assembly’s survival horror. Thanks to the movies, she’s a creature that already lived deep in our brains, which means when we finally played hide and seek with her, the fear was real. But nothing could prepare you for the first time you see it, escaping from an air duct. And it never gets easier. Each hiding under a desk or in a corner makes it seem like your heart might explode out of your chest like Mr. Hurt did. And it’s all due to Creative Assembly’s exquisite monster design. A specific AI even directs the xenomorph to your general neighborhood so you can never learn a routine and go unnoticed. And yes, he even has invisible eyes behind his head.

9. The Leviathans – Subnautic

Listen to the sounds in the video above. Just listen to them. If you haven’t played Subnautic you probably have a pretty good idea of ​​what it is. A brightly colored adventure game with pretty water effects. Well, this is it. But then you have to leave the brightly colored tropical waters and head for the depths. You know, the end of the sea that you can sometimes feel with just one toe when you’re on vacation. The little cold. The little dark. It’s here that SubnauticThis is Leviathan’s hiding place, waiting for you. These huge sea monsters wait far beneath the waves and the sound above is the roar of Reaper Leviathan. He can’t see you, but his echolocation abilities mean he knows exactly where you are. To fear. Be very afraid.

10. The dentist – BioShock

Some of us have very specific phobias that games love to make the most of. Teeth fears in particular are something a lot of games like to tap into gently, like a dentist checking for weaknesses. For example, anyone who even has a distant fear of dentists or dental horror should avoid Psychonauts 2. Maybe it’s because you played BioShock and you’ve made it to Rapture’s * ahem * Painless Dental. Not only does a cloud of gas descend and a corpse appears on the chair, but after picking up plasmids, an evil glue dentist emerges from the haze behind you in a real jumping fright. Just let you use these interdental brushes without being told every day.

Halloween is October 31st. Why not see him with some of these scares?


John C. Dent

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